

As soon as you successfully complete one, you are introduced to the next. Campaign mode is a series of linked scenarios. Games can be played in standard or campaign mode and with between one and four players. As you do, the difficulty factor of the scenario decreases or increases, forming a multiplier that is used to calculate your final score. You can set the color of your own standard, and the intelligence level of your opponents, from dunce to genius. And each other player will have a castle and general of their own. There are also some commodities scattered around the land free for the taking, provided you get to them first. In addition, there are hordes of lesser foes scattered across the land, some who may decide to join your hero's forces, and others who will battle with him to the death-his or theirs. Up to 3 other opponents, computer or human, share the island with you and are competing for the same resources. While you cannot produce these on your own, you can capture mines, sawmills, and alchemist shops that will produce them for you.īut you are not alone in this land. Some require more than gold, such as another type of structure or some valuable commodity like gems, mercury, wood, ore, crystal, or sulfur. Only one type of structure can be raised per day. A Den, for example, produces wolves, and a meadow produces unicorns. You start off with two basic types of troops, and add to your defenses and the armies of your heroes by buying structures for your castle. The color of your standard-red, blue, green or yellow-determines the type of troops your castle can raise and maintain. They will also fight against enemy generals and learn to cast spells that can harm your enemies or help your forces win combat. While you take care of affairs in your castle, your hero-generals roam the lands fighting monsters and taking control of assets in your name. You play a general, fighting up to three human or computer opponents, warring for the resources and magic that make up the strange lands you live in. Heroes of Might and Magic is an intriguing blend of role-playing, strategy, and conquest.
